AI Insights · Timothy · April 2023
Top 5 High Fantasy Games in Middle East Q1 2023
Discover the performance trends of the top 5 high fantasy games on a unified platform in the Middle East during Q1 2023, including download rates, revenue, and active user data.
In the first quarter of 2023, the top 5 high fantasy games on a unified platform in the Middle East showcased intriguing trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular games.
Coin Master from Moon Active saw a steady weekly download increase, peaking at 12.3K downloads during the week of February 20. The game's weekly revenue displayed a slight decline initially, hitting $198.8K in mid-January, but gradually recovered to reach $225.4K by the week of March 20. Active users also grew consistently, starting at approximately 52.9K at the beginning of the quarter and climbing to around 67K by the end.
Clash of Clans by Supercell experienced notable fluctuations in weekly revenue, with a significant spike to $360.6K in the last week of February. Downloads remained relatively stable, with a high of 33.1K in the same week. Active users showed minor variations, maintaining an average of around 1.8M throughout the quarter.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had a consistent performance in weekly downloads, averaging around 16K to 18K. Revenue peaked at $239.9K in late January, and although active users saw a slight dip, they hovered around 400K to 420K for most of the quarter.
Evony by TOP GAMES INC. showed a mixed trend in weekly downloads, with a high of 24.6K in early January but dropping to around 13.4K by late February. Revenue fluctuated, peaking at $246.8K in early January and dipping to around $132.9K by mid-February before rising again to $199.8K at the end of March. Active users also varied, ending the quarter at approximately 65.9K.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. recorded a peak in weekly downloads at 15K in late February. Revenue trends were irregular, with a notable high of $207.4K in early February but falling to $34K in mid-March before rebounding to $115.5K by March 20. Active users remained relatively stable, averaging around 260K to 280K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.